![]() ![]() Sure, you might have to use a tool to mask your drives, but for the sake of 3 clicks, it's really not a big deal.Īnd besides, the whole thing is pointless because the most common kind of crack is the good ol'. I've never seen a single game that required you to unplug drives to get it to work, that's absurd. And they all get leaked around a week before release day, if not more. I did that with Supreme Commander, so no, I'm not making excuses.ĭodgy workarounds? What are you talking about? The only game that took a significant time to crack recently was Bioshock, but that only took about a week. If they patch the game and remove that BS crap, I will buy it. Oh and did I mention that SecuROM has been known to mess up people's computers? Yeah! Throw that into the mix of "stupid excuses" why don't you? It MY PC, I decide what runs on it and if I don't want SecuROM, that's MY decision and EA can go and **** themselves. Update for CSS comes out? Everyone hits the update server at the same time and you're stuck getting 5kb/s for the next 3 hours, whereas I COULD be downloading the patch from a 3rd party site. It's for this same reason I hate steam, hate, hate, hate it. Then I go to buy/install some DLC and the same thing happens all over again. (FYI, I've seen this happen with just about EVERY SINGLE GAME that's tried this - HL2, World of Warcraft (That one took me over 8 hours because the online registration was broken!) and Bioshock. Going back to the days of HL2 I can tell you that on release day, the auth servers are going to get hammered as well, so chances are it'll take me a while just to activate the bloody thing, when I legally paid for it! While I'm sitting there, grinding my teeth at the "server time out" messages popping up, some "cheapskate" swashbuckler is playing away? I don't think so. Sure, that may be faster than downloading it (although on a 24mbit connection, it'll be a close call), but then I have to deal with all this authentication crap. It would take me maybe an hour and a half to do that. Compare that to starting a download before I go to bed and it'll be there before I wake up.Įven if I go and pick it up in a store, chances are I'd have to make the trip twice (once for the preorder, lest I want to risk not being able to get it on release day) and it will still take me a fair amount of effort, getting the bus, walking to the store, then coming back. It takes longer to ORDER the game from an online store, it takes even longer for it to be delivered in such an event as well. It takes all of 30s to go to a torrent site, search for "spore" and start it downloading. So downloading several gigs and replacing a few files is less hassle than buying a copy and doing nothing? If you want to pirate something admit you're a cheapass and don't try to come up stupid excuses.Īctually it is. This is much better then the original DRM! Rejoice! Sounds like Electronic Arts got the message, here's hoping that other publishers Source:ource: Kotaku Every day, when I play the Creature Stage, I get to see wacky and awesome new creatures from my Buddies on the team coming over the hill at me and I can't wait to see what happens when our creative, passionate community starts sharing their creations. We do hope that players will play online - sharing creatures, buildings and vehicles with other players is something that is unique to Spore and one of the coolest features of the game. ![]() ? You'll still be able to install and play on multiple computers. And if you are like me, always losing discs, this will be a huge benefit. ? The new system means you don't have to play with the disc in your computer. ? We'll re-authenticate when a player uses online features, downloads new content or a patch for their game. ? We authenticate your game online when you install and launch it the first time. I didn't want to head into the weekend without getting back to you with some information about how Spore is planning on using this new system. We wanted to let you know that we've been hearing your concerns about the online authentication mentioned earlier this week. ![]()
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